Playtest 2
Alright, we've got the first update for It Was Never Yours. It's small but reasonably significant and based on the feedback I got at Big Bad Con and in the intervening months.
A questionnaire has been added to the character generation section, hopefully resulting in characters more tied into the themes of the game as well as the party as a whole. Questions on inter-party admirations and suspicions should generate some automatic drama to handle, as everyone will look up to someone else who is mildly suspicious of them.
How consequences and escalation are handled has been reworked. Failure should result in Consequences more often, resulting in a more dangerous and tense game, while a new Bail Out action and limitations on when you can Prepare should push less conservative approaches to the game.
Formatting has been changed and made a bit more consistent. This is something that will be slowly worked on as the game progresses. The old survey still works, so please do test the game out and give me feedback on it moving forwards.
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It Was Never Yours
A roleplaying game about robbing the british museum in the dark future of Brexit.
Status | In development |
Category | Physical game |
Author | Havocfett |
Genre | Adventure |
Tags | analog, Heist, Tabletop, Tabletop role-playing game |
More posts
- .85May 05, 2021
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